A Brief Introduction to this Page's Purpose

 Who is Ken Whitman?

Not Another Dime! is dedicated to documenting the assorted, and sometimes wild, details of Mr. Ken Whitman's business dealings within the Role Playing Game (RPG) industry. This place is NOT intended to be a medium of discussion about Mr. Whitman, pro or con, but instead be a "jumping off" point to enable the reader to make their own informed decision about Mr. Whitman's history and business character. (Editor's Note: After years of this documentation, we simply cannot be anything BUT "con" when it comes to Mr. Whitman)

Whenever possible, links to the original source material will be provided, but in many cases that information may have been deleted or secured behind restricted-access (like a private Facebook page) accounts.

Anything posted here is the opinion of the retrospective author and any content shown is to be considered "fair use" and posted for educational purposes only.

Note to authors: Please begin each post with the original date of the event being documented in the format of YYYY.MM.DD (i.e. If the event being recorded happened on March 15th, 2015 and today's date was August 8th, 2018 the beginning of the post's title would be 2015.03.15 and not 2018.08.08) so readers can use the Chronology page to find specific information. Please use appropriate tags when possible for the same reason.

Note to contributors: If you have some valid data to send, screenshots, links to other Ken Whitman stories, etc., please feel free to send a gmail to notanotherdimeblog. We'll look into it and post if appropriate.

Monday, July 13, 2026

2026.07.12 Ken "Whit" Whitman's Newest AI Venture: ConsignmentRPG.com

2026.07.12 Ken "Whit" Whitman's Newest AI Venture: ConsignmentRPG.com
Well I knew it's been too quiet on the Ken "Whit" Whitman front.......

Evidently 'ol Kenny started a new webstore over at consignmentrpg.com. I'll give him credit in the fact that he isn't Whitwashing it (why that isn't yet on Urban Dictionary surprises me) as he's put his name all over it. Thing is, even if he hadn't it'd have been obvious. Still using the same domain host he's used for pretty much everything we know of, which at this point is only referenced because he's tried to not claim ownership of some nefarious (my opinion) stuff in the past.

No, this website has his name all over it literally as well as figuratively. The literal is a copyright banner at the bottom of each page and the figuratively.....well we can show you both.

The only product currently available

This is the entirety of his webstore. To paraphrase a famous American Industrialist, "You can buy any RPG item you desire, as long as it's 'The Whitman Method' on PDF."

Terms for publishers

We got this gem sent to us, which appears to be a paraphrase (publisher email info?) from the website's FAQ page, "Approved publishers currently receive 85% of eligible product sales and are paid weekly by default. Payout method and onboarding requirements are confirmed with each approved publisher before first payout. Payouts may be delayed, withheld, or adjusted for chargebacks, payment failures, fraud review, rights disputes, policy violations, account issues, or marketplace errors."

This is probably just me, but the "currently" hits me as odd. I have a bit of confidence in this source material since it shares content with Ken's recent Facebook Post. Unfortunately a hyperlink is not available because Kenny likes to bar certain individuals from viewing his posts and even if you had a hyperlink and a non-barred account, the link will not work. This is the link, in case this changes (https://www.facebook.com/20531316728/posts/10154009990506729).

Facebook Post about the site

"I've been publishing tabletop games since 1989. Eight companies, a hundred-plus products, and I've watched every distribution channel this hobby ever had rise and fall.

Here's what I see happening right now: some of the most creative RPG work being made today is coming from people using AI tools — and those same people are getting run out of every marketplace and forum they try to sell in. Not for making bad work. For being honest about how they made it.

So I built a storefront where honesty is the point.

Consignment RPG is a digital marketplace for AI-assisted tabletop creators. Every product carries a Creation Disclosure — a plain table showing exactly what was human-made, AI-assisted, or AI-generated, area by area: writing, art, maps, layout, mechanics. Buyers see it before they spend a dime. No hiding, no witch hunts. Just the truth, on the label.

The terms: you keep 85% of eligible sales. Digital products first — PDFs, maps, tokens, VTT assets, zines, supplements, tools. Publishers are reviewed before the seller tools open, so the shelf stays curated.

The shelf is small right now. That's not a bug — founding publishers get visibility that disappears once the catalog fills up.

If you make tabletop work with AI in your toolkit and you're tired of apologizing for it, come look: https://www.consignmentrpg.com/publish-with-us/

Questions welcome. I'll answer anything."

There's just a fair bit to unpack here. Kenny has been getting pushback for, well a lot of stuff, but lately it's been because of all of his AI generated content that he says is "fact checked", but the few I've seen (I have to assume they are representative) have clearly not been fact checked, or fact checked poorly (which isn't much of a difference to me). Kenny tried to keep his attachment to said AI generation projects on the down-low, but was unable to do so.

There hasn't been a witch-hunt. I haven't heard of anyone being "tired of apologizing" for using AI, but let's be fair.....not like I have some inside track on "the pulse" of the industry. What I do have though, is over a decade of documenting Ken "Whit" Whitman's business dealings (where I can) and any kind of business of his where "honesty is the point" concerns me. I wouldn't trust him to keep accurate track of sales and pay out appropriately. With KoDT:LAS he sold all kinds of KenzerCo product and "special items" and never gave an accounting. I wouldn't trust Kenny to not take any "product" and simply use AI to recreate it himself and sell knockoffs while delaying the originals "for review". 

Now a 15% royalty is a lot better than what you'd get from the likes of DriveThruRPG, but that site has the reach and the history. I kind of like the way Kenny breaks down the AI usage by category. It's a bit clunky and might need tweaking, but it's a good idea.

In the end though, I think one should look at the totality of looking to enroll in an online store from a man who has done sketchy online store stuff before.

Do I need to share more? Now clearly I cannot tell you, dear reader to do (or not do) anything, but I am reminded of a famous quote from Poor Richard's Almanac, "He that lieth down with Dogs, shall rise up with Fleas" Now I'm not saying Ken "Whit" Whitman is a dog, but instead you should always be careful of who you do business with.....

Obligatory WhoIS Look


Saturday, May 30, 2026

2026.05.30 Wondering What New Atrocities We Will Be Shown

2026.05.30 Wondering What New Atrocities We Will Be Shown
Was looking to update something and wandered over to Kenny's personal site....personal as in one of, if not THE only one, that has his name on it: kenwhitman.com.

Let's hope he manages to put decent graphics up this time.

On behalf of nobody in particular: take your time.....


Coming Soon!


Wednesday, May 27, 2026

2026.05.27 I Finally Did It: Watched One of Kenny's Gawd-Awful AI Videos.


As a rule I avoid actually trying to "consume" any of Kenny's terrible AI drivel "content" and view just enough to document, but I came across a video for someone I know and was relatively friendly with (several night's out drinking at Origins or GenCon and a few get-together's with mutuals).

After watching the 4'43" video on Brian Jelke, all I have to say is that there is no way I believe this crap had been fact-checked....at all. Pretty sure Kenny didn't even watch the video before posting. I assume it is entirely automated.

While I'm NOT going to provide a step-by-step armchair common-sense fact-check, I will say that at an absolute minimum, the video could at least attempt to pronounce his name correctly!

The video bounces around a lot, lacking any type of direct focus, and tries to attribute things to Brian (pretty sure I'm allowed to call him Brian) that were not his idea/design. More "facts" were just wrong and a simple check of a couple of rulebooks would've easily disproven the statement.

Don't even get me started on the graphics.......nice use of NotebookLM there....not.

100% Certain This Was NOT Fact Checked


Can't wait to see what kind of hatchet job he does on David Kenzer tomorrow!

Bet He Doesn't Mention Screwing KenzerCo Over!


2026.05.25 Personal Statement Re: Ken "Whit" Whitman's Use of AI Generated "Content"

2026.05.25 Personal Statement Re: Ken "Whit" Whitman's Use of AI Generated "Content"

Statement from Suzanne Stafford and Chaosium regarding a recent AI-generated article about Chaosium Founder Greg Stafford

Chaosium and the Stafford Estate are disappointed in 4 Pillar Games' recent decision to post an AI-generated "historical archive article" on Chaosium founder Greg Stafford, who passed away in 2018.

The piece reads as a lightly edited compilation of existing online sources, and offers no meaningful insights, analysis, or original engagement with Greg's work.

While we understand AI tools are now common, using them primarily as a shortcut to generate content about a creator who embodied imagination, intellectual rigor, and deep respect for myth and storytelling feels particularly misguided. The result lacks the human care and creativity Greg himself always brought to his writing and world-building.

We also find the AI-generated images of Greg unfortunate. They fall into the familiar uncanny valley and feel disrespectful to his memory. A simple outreach to us would have provided authentic photographs and better context.

Had the article demonstrated genuine engagement with Greg's legacy, properly credited its sources, and included contact information for corrections, our reaction would have been very different. As it stands, it represents the opposite of the innovative, heartfelt spirit Greg championed throughout his life.

We acknowledge the Sisyphean task of pushing back against AI misuse; however, we felt it important to publicly express our disappointment.

— Suzanne Stafford and Chaosium

Statement from Suzanne Stafford and Chaosium regarding a recent AI-generated article about Chaosium Founder Greg Stafford


This statement does a good job of directly stating just how Kenny's "AI Slop" affecting people in the real world. I also think the overall characterization of the material is spot-on, and if anyone was in a position to quantify the quality of Ken's "articles" I think it would be the family and coworkers that knew Greg Stafford better than Kenny or his AI ever could.

Tuesday, May 19, 2026

2026.05.19 Looks Like Kenny is not Just Making the Kool-Aid, but Drinking it Too!

2026.05.19 Looks Like Kenny is not Just Making the Kool-Aid, but Drinking it Too!
We've already seen Kenny doubling tripling down with his AI generated slop...and we're calling it like we see it here, it is basically low-hanging fruit that Kenny has done minimal effort to sell/plaster in multiple places online. There has been a fair amount of negative reaction to the Facebook Group & YouTube Channel, and it's only a matter of time before that spills over to the various non-social-media websites getting feed these posts & videos.

It seems like Kenny hasn't quite understood the reasoning behind these negative reactions and he's decided to simplify everything to something along the lines of "people just don't like AI". While there may be some small amount of truth to this, the majority of the problem as I've seen it, runs more along the lines of, "People don't like the way you (Ken "Whit" Whitman) have used AI". Anyone who has followed NAD, or Ken directly, for a while knows....for example, his ability to spell or use grammar worth a damn, is.....lacking. I think if Kenny just used AI to help organize, and properly spell, his own thoughts, there would be no complaints.

Case in point, this Facebook post from yesterday. We've added some placeholders for notes in red:

"The AI Fight in Tabletop Is Already Moving Underground

A loud part of the tabletop game community has drawn a hard line around AI.(1) Not a soft preference. Not “please disclose your tools.” A hard moral line. Use AI in a product and you risk being labeled, shamed, boycotted, review-bombed, or quietly excluded from rooms you used to be welcome in.

I understand why people are angry.(2) Artists and writers spent years building skill, style, and reputation. Then a new machine showed up, trained on the creative exhaust of the internet, and suddenly people were being told to compete with tools that may have learned from work they never agreed to provide. That is not a small thing. It is not silly. It is not just fear of change. But here is the part nobody wants to say out loud: AI is not going away.

This is not a fad. It is not NFTs. It is not a weird little corner of tech that can be mocked until it disappears. AI is a trillion-dollar industrial shift. Governments, defense contractors, banks, studios, universities, publishers, retailers, and every major platform on earth are already building around it. There may be lawsuits. There may be settlements. Some artists may win checks. Maybe the courts force new licensing structures. Maybe new rules come. They probably should. But history suggests the machine will not be put back in the box.

That does not mean the ethics are simple.(3) They are not. It does not mean creators were treated fairly. Many were not. The ugly pattern of every major industrial shift is familiar: the rich get richer, the platforms rewrite the rules, the lawyers get paid, and the people who made the culture are told to adapt after the money has already moved. But AI has one strange difference from most industrial shifts: the small creator can use it too.

A solo designer can now do work that used to require a team. A tiny publisher can prototype faster, edit faster, format faster, and test ideas faster. A filmmaker with no studio can build pitch materials. A game designer with no art budget can mock up a world. That matters more than the current conversation allows.(4)

The real damage right now is not only the tool. It is the silence forming around the tool. Fear is teaching people to hide their AI use instead of teaching them to use it well. The industry does not get cleaner because of that silence. It gets less honest. People still use the tools, but they stop talking about them. They remove the fingerprints.(5) They learn which words not to say. They get better at passing as pure while quietly building faster than the people trying to shame them. That is not an ethical victory. That is a transparency failure.

The better fight is not AI or no AI. That battle is already too blunt. The better fight is where AI belongs. Using AI to clean a spreadsheet is not the same moral event as using it to counterfeit an artist’s style. Using it to organize production notes is not the same thing as replacing credited creative labor without consent. Using it to test rules, summarize feedback, or manage workflow is not the same fight as flooding a marketplace with low-effort sludge.

Allow it for production support. Ban it where it exploits living creators. Require disclosure where it matters.(6) Protect artists from style theft. Protect writers from being erased. A union could fight for that. A fan community could fight for that. A company could build policy around that. But “no AI anywhere” is not a long-term strategy. It is a protest slogan, and protest slogans do not survive contact with economics forever.

The builders who embrace, learn, and adapt will outpace the people who only resist. Not overnight, and not in every category. But over the next 24 months, the gap will become visible. The AI-assisted creator will produce more drafts, test more products, make more mistakes, learn faster, and ship more often.(7) By the time the anti-AI crowd pivots from rejection to reluctant adoption, many of them will be starting from behind. That is not a moral judgment. It is a calendar problem.

The tabletop industry needs to get honest.(8) Not softer. Honest. AI is here. It will be misused. It will be overused. It will create slop and threaten real livelihoods. It will also open doors for small creators who never had access to the old production machine. Both things are true.

The question is not whether AI should exist in tabletop. It already does. The question is whether the industry can grow up fast enough to separate the fights worth having from the fights already lost."

Ken Whitman Trying to Defend His Use of AI

This writer was able to actually read this post and I didn't see any spelling errors, which is a pretty strong tell that AI was used to produce this. How much is actually Kenny's words...who knows, but I have yet to hear a single person comment on any of these posts as far as readability goes, and I know enough people that have far worse opinions of the man than I do!

(1) "Community"......the tabletop gaming community extends much further than the creatives producing TTRPG content! Community also extends to the people consuming said content. If the people making and the people consuming don't want something......

(2) No....no I don't think you do, which is literally the point of this post. People are angry at how YOU have been using AI & how you've largely (until recently) been hiding behind it. 

(3) There's like 11 years of posts here at Not Another Dime (for Ken Whitman) that would indicate that you're one of the last people that should be talking about ethics in any way, shape, or form.

(4) Every....single....example you used in this paragraph was about AI being used to assist creatives to generate content, not to use AI to create content for them!

(5) This is arguably the biggest reason people are pissed at you! At you, not AI! You using AI to create content and hiding the fact that you're behind the effort to begin with! Someone even invented a term for this: Whitwashing! You've only recently even acknowledged this content belongs to you, and I'd argue you've only done so because you got sloppy with your code and announcing content of your personal Facebook page well before it was actually posted publicly.

(6) Yet again, why people didn't like your work....because you Whitwashed it for so long. 

(7) Hands-off content creation at rather quick speed seems to be your priority, which has led to so many problems...

(8) Maybe, but the issue at hand is that you've not been honest and now you're putting yourself "out there" and it feels more like damage control because you got caught.

"here’s the deal, if you have millions like WOTC pay people. But don’t scold up-and-coming people who are trying to figure out how to make a living. Or just don’t have time because other things are more important.

AI shaming should not be tolerated"

Ken saying his work shouldn't be shamed

Ken, you're not being scolded for "trying to figure out how to make a living", and the sooner you figure this out, the sooner you can try to not make a quick & easy buck off of the gaming community. I think the argument for people "scolding you" is because of how you've been using AI to generate a bunch of sloppy content that is getting posted all over the place, with the clear effort being on quantity over quality.

We've already pointed out the sloppy "Loe Zachhii" video posted not even a week after the man's death, and while you have since taken the video down (well after we pointed it out!) and we've gotten word that you have made some article corrections, we cannot believe you've actually taken time to do much, if any, quality control....much less actual fact checking.

Case in point: A Most Influential Tabletop Game Icons's post(s) today:

Example of Ken "Whit" Whitman Triple-Posting on Facebook

Today, on more than one occasion, you've multi-posted the same exact post. This one on Alessio Cavatore you did three times (1st, 2nd, and 3rd), but the one on Alfred Mosher Butts was double-posted (1st & 2nd), as was Frank Mentzer (1st & 2nd).

If you cannot manage to only make a single Facebook post, how can we expect you to fact-check all seven posts you made today (or should we say 11?) over at Most Influential Tabletop Game Icons?